Experience Log

2021

          a. Multiplaying VR experiences for WebGL using Networked-Aframe

          b. Unreal Engine VR multiuser experiences for design in VR

2020,

           a. Multiplaying VR experiences in Networked-Aframe WebGL framework

           b. Unreal Engine multiplaying experiences for AEC industry

2019,

           a. Extensively writing project proposals for H2020

2018,

            a.  Unity 3D , development of cultural applications

            b. WordPress and Three.js developing a plugin for WordPress related to 3D technologies (authoring tool) 

   2017,

a. Analysis of Unity3D game project format and development of a remote web editor through WordPress and Three.js interfaces,

b. More on Myo and muscles simulations

        2016,

a. Research and development about how cultural places can be transformed to VR tours. Development of a back-end website that is based on Three.js WebGL framework, WordPress CMS and Unity3D for making VR games, working using PhpStorm,

b. Research on Myo EMG device and how it can be used to capture pottery art movements. Development of a web-page that can process live Myo signals and transform them to muscle activities. Bone movements 3D and physics simulation in Chrome browser using WebGL through Three.js framework and Myo websocket interface,

c. More developments on reporting city maintenance issues from Android devices,

2015,

a. More developments on Android for reporting city maintenance issues, updates to the latest Android versions,

b. Research on how Kinect skeleton data can be used for dance style detection. Development of an annotation tool using Python and Tcl/Tk as GUI for annotating video-skeleton data.

2013-2014,

a. How Joomla web Content management system can be exploited as a back-end infrastructure for mobile Augmented Reality Applications,

b. How Joomla can be interconnected with commercial Augmented Reality software through APIs to provide in commercial Android and iOS AR browsers 3D content.

2012,

a. Android applications for reporting city maintenance issues,

b. Android, Augmented Reality in Android devices can be used for e-government,

c. How PHP-Javascript-Python technologies can be used for providing 3D data for implementing Augmented Reality applications for mobile devices.

2011,

a. Android: Signal processing applications for Android OS using Dalvik Java,

b. Server technologies (Apache-PHP-MySQL-Javascript) for transmitting data from Android devices to remote database centers,

2010

a. A Matlab Graphic User Interface (GUI) for developing a speech processing toolbox,

b. Sound processing applications for Nokia phones (Symbian OS) using Python language.

 

2009

a. statistical algorithm in Matlab for detecting optimal ventilation assist for critically ill patients,

b. feature selection algorithm in Matlab for selecting the best biomarkers for early detection of Alzheimer’s disease.

    2003 until 2008,

a. Pattern Recognition in Matlab: supervised/unsupervised machine learning, and feature selection.

b. Signal Processing in Matlab : speech processing, emotion recognition from speech, stress detection using galvanic skin response and heart beat rate,

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